Cartoons for grown-ups

Hey, kids! Decades before Miyazaki and Spiegelman, Osamu Tezuka and R. Crumb brought complexity and candor to the comics.

Jonathon Keats

In early 20th-century America, a comic book superhero could have a respectable career delivering justice in a cape and tights. A cartoon princess could expect to live happily ever after in a magic kingdom. The world of comics and cartoons, though sometimes enjoyed by adults,
wallowed in the innocence of childhood.
    Today things couldn’t be more different. While Superman still presides in Metropolis, and Disney still profits on the good fortune of Sleeping Beauty, a category of adult fiction known as the graphic novel has become a more than $300 million industry in the United States, and an all-ages animated movie called Spirited Away remains the highest-grossing film of all time in Japan. Directed by Hayao Miyazaki, Spirited Away also won the Japanese version of an Oscar for best film in 2002, while a decade earlier Art Spiegelman was awarded a Pulitzer Prize for Maus, a graphic memoir of his father’s experience in Auschwitz in which the Germans are depicted as cats and the Jews as mice.
    More complicated times called for more sophisticated cartoons: any certainties about good and evil were wiped out by the horrors of World War II, Hitler, and Hiroshima, and after the war the beat and hippie countercultures questioned every social convention. The first artists to give comics some much-needed relevance were Osamu Tezuka and Robert Crumb. Concurrent exhibitions of their work, at the Asian Art Museum and Yerba Buena Center for the Arts, respectively, will provide an unprecedented, never-to-be-repeated opportunity to explore the Japanese-American co-invention of an essential contemporary art form.
    Tezuka is commonly called the father of manga and anime—the names given to comic books and animations in Japan—though the practice of telling tales via pictures was already established when he began cartooning as a pastime while studying medicine. Initially his influences were unequivocally Western. His first commercial success, in 1947, was a manga version of Robert Louis Stevenson’s Treasure Island, an adventure story that Tezuka framed and paced like a Hollywood movie. The first eight pages, depicting the protagonist traveling down to the ship that will take him treasure hunting, are a textbook study in montage and narrative suspense. The sheer virtuosity of Tezuka’s drawing, which seemed to pulse with activity, made New Treasure Island a 400,000-copy best seller and began a trend in Japan toward a more American vernacular.
    The book’s success allowed Tezuka to begin cartooning full time, which demanded a whole new level of creativity, as Tezuka learned when a Japanese boys’ magazine, eager to cash in on his popularity, asked for an original comic book serial. At first he came up with only a title, Astro Boy Plays the Part of Ambassador. On the day before he had to turn in the first episode, he sketched out a character more powerful than Superman and more adorable than Mickey Mouse, whom he threw into a situation that would have daunted Talleyrand. After their own planet is destroyed, aliens identical to

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